LAB: Create a skeleton + Animation
For this week’s lab we had to record a 37 point skeleton and play around with it in space in order to use the data for later projects.
We started off by placing all the necessary points for the skeleton to be tracked properly on all 37 points:
Once this process was done properly we moved on to do the tracking routine. Started off as usual with the T-stance and moved on..
First Unreal Scene
The story evolves around a “deserted” planet outside our solar system where things like flying can be considered a basic skill. Two travelers that randomly met up on the planet after having to get transported there for unknown reasons. Their quest begins and strange and interesting things start to happen around them. They soon understand that they have enhanced abilities and the “real” quest begins. The main character will look more on the human side while the second character will be either an object like “human” or some form of dust that emits strange colors as it moves. No names have been assigned up to this point.